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Michaela A. Ternasky-Holland is a Peabody-nominated and Emmy Award-winning director who specializes in creating impactful stories using immersive and interactive technology. She is one of the first directors to create […]

Jaylexia Clark is a Policy Postdoctoral Fellow at the Center for Information Technology and Public Life at the University of North Carolina at Chapel Hill. Recently, she graduated from the […]

Use of AI in creative fields continues to dominate public discourse, often drawing strong emotions from discussants. In this interview, Just Tech Program Officer Ever Bussey discusses the use of generative AI in art making with director and artist Michaela Ternasky-Holland. As a user of gen AI in her art practice and filmmaking, she argues that these new technologies should be viewed as tools that can help artists advance their craft.

Anna Beers studies the activities of political online communities and particularly the social media influencers that act within them. While she focuses on quantitative methods and particularly network science, her […]

In this interview, Just Tech Program Assistant An Doan and Just Tech Editor Rodrigo Ugarte spoke with 2024 Just Tech Fellow Petra Kuppers about her Just Tech-supported project Planting Disabled Futures, her first installation, the impetus behind her project, and what participants will experience when they enter her virtual reality world. 

In this interview, Just Tech Editor Rodrigo Ugarte and Program Assistant An Doan speak with Lilian OIivia Orero, a Kenyan attorney and activist whose work focuses on the intersection of gender, technology, and law, particularly in Sub-Saharan Africa, about her advocacy work ensuring women’s online safety, gender bias in AI policy, and SafeOnline Women Kenya (SOW-Kenya), the organization she founded.

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Tao Leigh Goffe is a writer, theorist, and interdisciplinary artist who grew up between the UK and New York. For the past 15 years, she has worked as an academic […]

By examining the archival records of the Pennsylvania Society to Protect Children from Cruelty, 2023 Data Fluencies Dissertation Research Grantee Julian Quiros aims to better understand the precedents and historical trajectory of administrative data, which is used to simultaneously provide a valuation and represent children and families’ social and cultural variables through the cost and labor of services that produced the data collected.

Following the release of The Legend of Zelda: Echoes of Wisdom, Emma Vossen and Sarah Stang examine the trajectory of the representation of gender roles in the iconic video game series and how, until this latest game, Zelda embodied the damsel-in-distress trope. Though in Echoes of Wisdom players can now play as Zelda for the first time, Vossen and Stang question whether this change will have an impact on gender representation in video games.

Emma Vossen is a writer and researcher with a PhD from the University of Waterloo. She is the coauthor and coeditor of the book Feminism in Play (Palgrave, 2018) and […]

Sarah Stang is an assistant professor of game studies in Brock University’s Game Design program, housed in the Department of Digital Humanities. She is a feminist media scholar who specializes […]

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